By Wil Stegenga
It is simple to create remarkable kaleidoscopes of color! Thirty spinning, streaming pinwheel designs provide an explosion of attention-grabbing shapes that actually jump off the web page. every one detailed representation deals unending possibilities for custom designed coloring with crayons, markers, inks, and different media.
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Extra info for Pinwheel Designs
Six items such as “I am very skilled at playing shooting games” (from 1 = very strongly disagree to 7 = very strongly agree) (Novak & Hoffman, 1997). , family member or friend) has been screened or diagnosed for cancer were considered to be connected to cancer (0 = No; 1 = Yes). 87 - Note. Standard Deviations appear in parentheses below the mean. T1 and T2 indicate measures at pre-test and post-game play respectively for all participants. a Description includes items followed by the answer choices.
Nl Abstract This paper presents the design and development of Bias Blaster. , Cognitive Bias Modification Interpretation (CBM-I). The game is tailor-made for patients of the Dutch national mental health organization (GGZ) recovering from a First-Episode Psychosis (FEP). Cognitive Bias ModificationInterpretation treats the self-stigma and its associated interpretation bias as experienced by patients recovering from a FEP. The amount and frequency of CBM-I items and training is regulated by the patient, through an integrated game-mechanic of the modified bubble shooter.
C Considering g the identification of gam ming eventss of conflictt in "Re-Mission", emotiional involveement at each of such eevents were e measured.. For the event of confron ntation of ca ancer cells, pa articipants w were asked iff they saw any a cancer cells c in the v video game. For the even nt of cell mu ultiplication,, participan nts were aske ed if they saaw cancer cells multiply. For the eveent of cancerr cell attack k, participantts were askeed if many cancer c cells attacked a theiir robot.
Pinwheel Designs by Wil Stegenga